FooterAccess
The scene's footer as an environment sees it: whether its panel is open, and the ability to ask for it.
@internote/canvas-sdkOn this page
import { FooterAccess } from '@internote/canvas-sdk';There is one footer per scene and one open state with it, however many environments the scene holds, so this object is shared: an environment that opens it opens the one the reader is looking at. An environment asks rather than sets. A run starting is a reason to show the console, which is open(), not a claim about where the chevron stands.
#Fields
closeFolds the panel away.
voidisOpenWhether the panel is open. Open by default, since a reader who cannot see the controls will not look for them.
booleanopenAsks for the panel, as when a run starts or there is an error to show.
voidDeclared in packages/canvas-sdk/src/environment/types.ts:32.